2D Game Artist
Game District
Date: 8 hours ago
City: Lahore
Contract type: Full time
Experience: 3+ Years
Location: Gulberg 3, Lahore
Work Mode: On-site | Full-time
Job Overview
We are looking for a creative 2D Game & UI Artist with a strong eye for visual design, game art, and user interfaces. The ideal candidate should have a strong portfolio, understand gaming trends, and be comfortable using AI tools to enhance their creative workflow.
Key Responsibilities
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Location: Gulberg 3, Lahore
Work Mode: On-site | Full-time
Job Overview
We are looking for a creative 2D Game & UI Artist with a strong eye for visual design, game art, and user interfaces. The ideal candidate should have a strong portfolio, understand gaming trends, and be comfortable using AI tools to enhance their creative workflow.
Key Responsibilities
- Create 2D game assets, including characters, environments, objects, backgrounds, icons, and promotional visuals
- Design engaging game UI elements, screens, menus, and interfaces
- Collaborate with Game Designers, Developers, and Artists to deliver production-ready assets
- Maintain visual consistency across game art and UI
- Contribute creative ideas and iterate designs based on feedback
- Stay updated with gaming trends, art styles, and UI patterns
- Use AI tools and effective prompting for ideation, asset creation, and creative exploration
- Bachelor’s degree in Fine Arts, Graphic Design, Animation, Game Art, Multimedia, or a related field
- 3+ years of experience in 2D game art and UI/UX art
- Strong portfolio showcasing game art and UI work
- Strong command of Adobe Photoshop, illustrator, procreate and relevant tools
- Good understanding of art fundamentals, composition, color, typography, and visual hierarchy
- Strong understanding of game UI and visual design principles
- Passion for gaming with awareness of current gaming trends
- Strong creative thinking, problem-solving, and attention to detail
- Proficiency in AI-powered creative tools and AI prompting
- Experience with mobile games
- Basic knowledge of Unity or other game engines
- Experience with Figma, Illustrator, Procreate, Blender, or Spine
- Understanding of game asset optimization and engine-ready exports
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